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Fringe space two hour wargames
Fringe space two hour wargames







  1. FRINGE SPACE TWO HOUR WARGAMES HOW TO
  2. FRINGE SPACE TWO HOUR WARGAMES PDF
  3. FRINGE SPACE TWO HOUR WARGAMES FREE

PEFS PEF Movement Resolving PEFs GRENADESĬontact Carousing Grunt Availability Civilian Grunts Interaction Gambleĥ150: STAR MARINE NON-PLAYER FRIENDLY FORCES

fringe space two hour wargames

Resolving Contact Mine Field Sniper Attack

FRINGE SPACE TWO HOUR WARGAMES FREE

Resolving Contact Sniper Attack QuestioningĬrossing Obstacles Fast Movement Zero-G Movement Free Falling STRUCTURES Defining Structures Revealing Structures Combat Shooting From Structures Shooting at Occupants Entering and Exiting MOVEMENT Who‟s Being Escorted? Resolving Contact Mine Field Mortar Attack Sniper Attack TABLETOP COMBAT Generating Terrain Terrain & Scenery Resolving Contact Artillery Barrage Mortar Attack Sniper Attack Incident at Phoebe VII Resolving Contact Pods Xenos Civilians Questioning Civilians Rescuing Civilians Exploding Civilians Resolving Contact Rescuing Prisoners & Slaves Activate Anti-Boarding Measures! Hack It! Lock Down Power Down “Shake „n Bake” Depressurization Self-Destruct Run For It! After Contact Marine Detachments Setting Up the Game Playing the Game CompanionshipĬONFRONTATION Fist Fight Grunt Availability You‟re Caught! Stop! Natural Disaster Piracy Unrest War What Ring, Sector and Planetĥ150: STAR MARINE Campaign Morale Shifting Morale Ending the Campaign Fight On Control or Contest Conquering a Planet Stop!

fringe space two hour wargames

FRINGE SPACE TWO HOUR WARGAMES HOW TO

Targeting Cover How to Shoot Zero-Gravity Shooting Damage Duck Back Return Fire Stop! Traveling the 5150 Universe Rings, Sectors & Planets Rings and Jump Points Who Owns What Rings? Sector Hopping Planet Hopping

fringe space two hour wargames

Leader Functions Assuming Command Permanent or Temporary Promotion Stop! Medals of Valor Pay the Piper Replacements Replacing Leaders Getting Your Suit Punctured is a Bad Idea

FRINGE SPACE TWO HOUR WARGAMES PDF

Using the Lists Unit Organization – Squad Higher Unit Organization Grath Platoon Leader Section Support Weapons Generating the Grunts Free Companies Gaea Prime: PDF Gaea Prime: Planet Militia Gaea Prime: Rebels Gaea Prime: Star Marines Hishen Empire: Grath Hishen Empire: Infantry Hishen Empire: Marines Pirates Razor Starship Crew Xeog Zhuh-Zhuh: Assault Troops Zhuh-Zhuh: Infantry Zhuh-Zhuh: Marinesġ9 19 20 20 20 20 20 20 20 20 21 21 21 21 21 21 21 22 22 22 22 22 Obviously Dead Check for Dead Test Out of the Fight Vacuum & Hostile Atmosphere -1 to Rep Stacking Damage Medics Medics – Who Has Them? Recovering Out of the Fight Figures Auto-Kill or Capture © 2017 John Cunningham & Ed Teixeira – Two Hour Wargames Mustering Out Now What Do I Do? Sorry, We Need You Back! Re-Upping What About My Stuff? Weapons and Gun Running Now What? Stop! Star or Grunt Star Advantages Star Power Free Will Stop! Just Sign Me Up! Terms of Service On Campaign Off Campaign Fame Points & Promotion Rising in Rank Where Posted? Busted Fame Points & Retirement Shaker, City Center What? Special Rules Where Located? Rings and Things Social Standing FYI Background Attribute Profession Family Ties Parents Siblings Spouse

fringe space two hour wargames

The Dice Passing Dice Scoring Successes Reading and Adding the Dice Possibilities 1/2d6 How Many d6īasic Attributes Stars Grunts Random Attributes Alien Attributes Play with Other Games Word of Advice Your Role in the Game The THW Folks on the Group and Forum: For the constant support. Jason Smith – for the awesome counter artwork. SPECIAL THANKS TO: Ken Hafer, Bob Minadeo and Ron "Baddawg" Strickland: For insisting that, “It's not just a gang warfare game." Sade – for her cover artwork. WRITTEN BY JOHN CUNNINGHAM & ED TEIXEIRA COVER ART BY JEFF VAN CONANT









Fringe space two hour wargames